American Mahjong

American Mahjong · 6 hands

Consecutive Run Hands in American Mahjong: How They Work, Scoring and Odds

Consecutive Run hand example: a pung of flowers, a pung of 4 bams, a kong of 5 craks and a kong of 6 dots

In American mahjong, a Consecutive Run hand (often just "consec" or "run") uses numbers in a row — 1-2-3, 4-5-6-7 and so on — and you choose where the run starts. Like Like Numbers, it fits almost any deal, which makes it one of the most played categories. Our House Card has six run hands, worth 25 to 40 points.

FlowerFlowerFlower4 Bam4 Bam4 Bam5 Crak5 Crak5 Crak5 Crak6 Dot6 Dot6 Dot6 Dot
Consecutive RunFFF 111 2222 33333 suits · any consecutive numbersX · 25
Card value25
No jokers (doubles the value)×2 = 50
Won on a discard: discarder pays double100 + 50 + 50 = 200
Self-drawn: everyone pays double100 × 3 = 300
A pung of flowers, then 4, 5 and 6 as a pung of bams, a kong of craks and a kong of dots.
On this page
  1. What counts as a Consecutive Run hand
  2. Every Consecutive Run hand on our card
  3. How jokers work in Consecutive Run hands
  4. How Consecutive Run hands are scored
  5. Consecutive Run odds
  6. Tips for Consecutive Run hands
  7. Other mahjong styles
  8. FAQ

What counts as a Consecutive Run hand

Every Consecutive Run hand on our card

Consecutive Run1111 2222 333 444Any 1 suit · any consecutive numbersX · 25
Consecutive RunFFF 111 2222 33333 suits · any consecutive numbersX · 25
Consecutive Run11 2222 3333 DDDDAny 1 suit · any consecutive numbersX · 25
Consecutive RunFFFF 111 222 3333Any 1 suit · any consecutive numbersX · 25
Consecutive RunFF 12345 1111 5553 suits · any consecutive numbersX · 30
Consecutive RunFF 1234 1234 12343 suits · any consecutive numbersC · 40

How jokers work in Consecutive Run hands

Four of the six lines are mostly pungs and kongs, so jokers go almost anywhere:

3 Bam3 Bam3 BamJoker4 Bam4 Bam4 BamJoker5 Bam5 Bam5 Bam6 Bam6 Bam6 Bam
Consecutive Run1111 2222 333 444Any 1 suit · any consecutive numbersX · 25
Card value25
No jokers (doubles the value)Uses jokers — no bonus
Won on a discard: discarder pays double50 + 25 + 25 = 100
Self-drawn: everyone pays double50 × 3 = 150
3-4-5-6 in bams; one joker in each of the two kongs.

Singles are a different story. The five in a row on the fifth line and every tile of the concealed line must be real:

FlowerFlower1 Bam2 Bam3 Bam4 Bam5 Bam1 Crak1 Crak1 CrakJoker5 Dot5 Dot5 Dot
Consecutive RunFF 12345 1111 5553 suits · any consecutive numbersX · 30
Card value30
No jokers (doubles the value)Uses jokers — no bonus
Won on a discard: discarder pays double60 + 30 + 30 = 120
Self-drawn: everyone pays double60 × 3 = 180
1-2-3-4-5 in bams are all real; the joker goes into the kong of 1 craks.

How Consecutive Run hands are scored

Each hand pays its card value, and a hand built with no jokers at all is worth double. On a discard, the player who discarded pays twice the value and the other two pay once; on a self-drawn win, all three pay twice. The tables are worked out by the game's own scoring code.

FlowerFlower2 Bam3 Bam4 Bam5 Bam2 Crak3 Crak4 Crak5 Crak2 Dot3 Dot4 Dot5 Dot
Consecutive RunFF 1234 1234 12343 suits · any consecutive numbersC · 40
Card value40
No jokers (doubles the value)×2 = 80
Won on a discard: discarder pays double160 + 80 + 80 = 320
Self-drawn: everyone pays double160 × 3 = 480
2-3-4-5 in all three suits with a pair of flowers. With no group of three, this line can never use a joker, so it always gets the double.

Consecutive Run odds

How close your deal is

A run can start anywhere and slide between suits, so almost every deal has one within reach. Before the Charleston, a 13-tile deal is within 6 tiles of the nearest run hand 14% of the time and within 8 tiles 80% — far more than any fixed-number category; after the Charleston, within 6 tiles rises to 47%.

Consecutive RunAt the dealAfter the Charleston
5 or fewer away2.2%28%
6 or fewer away14%47%
7 or fewer away43%66%
8 or fewer away80%82%
9 or fewer away98%93%

Source: 20,000 random 13-tile deals (jokers and flowers included), before the Charleston.

Source: 1,500 games of computer-vs-computer play on this site (normal level, Charleston included). Each computer has its own slight taste for categories.

How often Consecutive Run wins

When the computers play normally, run hands were 31% of all wins, collecting 160 points on average. 40% of those wins were self-drawn and 12% used no jokers — the highest no-joker share of any category; the concealed line, for one, can never use jokers.

CategoryShare of wins
Like Numbers40%
Consecutive Run31%
Winds & Dragons9.5%
24686.5%
3694.0%
20263.4%
135793.1%
Addition0.72%
Quints0.57%
Singles & Pairs0.57%

Source: 1,500 games of computer-vs-computer play on this site (normal level, Charleston included). Each computer has its own slight taste for categories.

Is it worth forcing a Consecutive Run?

We had the player whose deal was closest to a run play nothing but run hands — Charleston, discards, calls and wins — while the other three played normally, and compared the result with the same kind of deal played normally.

At the dealHandsMade itSomeone else wonWall gameAvg. result forcing itAvg. result playing normally
6 or fewer away74422%70%8.2%−1+7
765715%76%8.4%−13+2
89911%84%5.1%−24−3

Source: 1,500 games of computer play on this site. In each, the player whose deal was closest to Consecutive Run played only Consecutive Run hands; the other three played normally. Money is the card value as paid in the game.

Runs hold up almost as well as Like Numbers, but forcing a run still did not beat normal play.

Tips for Consecutive Run hands

When to switch: if your neighbors keep pairing up, try the consecutive pairs line in Singles & Pairs; if your kongs all share one number instead, move to Like Numbers. Play a few hands of free American mahjong online — the helper shows your closest hands as you go.

Other mahjong styles

The first run line — four consecutive numbers in one suit, all pungs and kongs — is close to two classic Chinese and Japanese ideas: a one-suit hand (qing yi se in Hong Kong mahjong, chinitsu in Japanese riichi) and an all-pungs hand (dui dui hu, toitoi).

FAQ

What is a consecutive run in mahjong?

A consecutive run hand is a line on the American mahjong card that uses numbers in a row, such as 3-4-5-6. You choose the starting number.

Can a run start at any number?

Yes, as long as the whole run stays between 1 and 9. A four-number run can start at 1 to 6, a five-number run at 1 to 5.

Can you use jokers in a run hand?

Yes, in pungs, kongs and flower groups of three or more. Singles — including the five in a row and the whole concealed line — must be real tiles.

How many points is a run hand worth?

On our House Card, run hands are worth 25 to 40 points, doubled if you use no jokers.

Is this the official NMJL card?

No. The National Mah Jongg League publishes a new copyrighted card every year. This site uses its own original card with the same kinds of categories, so the exact lines differ.

Try it at the table

American Mahjong — Play American Mah Jongg free in your browser against three computer players. The Charleston, jokers, joker exchanges and a full card of hands, with a helper that shows your closest hands. No sign-up.